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3D art

Overview

Design 3D artwork for games and animation.

Levels

Level up at your own pace – session by session – from beginner to expert.

At least 3 levels of graphic design or equivalent experience is assumed.


Learn the basics as you add a third dimension to your art.

  • Navigate a 3D environment
  • Create objects with organic geometry
  • Add lighting and texturing
  • Assemble and render a scene
  • Make fire and smoke effects
  • Simulate dynamic cloth and realistic fluid
  • Understand animation principles and workflows

Create full-fledged animatable character rigs from start to finish.

  • Model complex surfaces
  • Generate texture maps for objects
  • Develop advanced scenes
  • Prepare assets for game engines
  • Understand character modeling workflow

Faculty

Our instructors are in possession or pursuit of degrees in related fields.

MEET THE FACULTY

Tools

We use a combination of industry-standard and student-accessible tools.


Paint.NET

Software

A simple graphics editor with many of the features of industry-standard Photoshop.

Adobe Photoshop

Software

The industry standard for digital art and editing in most visual design workflows.

Blender

Software

A streamlined interface for 3-dimensional art and animation projects, made by artists.

Autodesk Maya

Software

The industry standard for 3-dimensional modeling, animation, rigging and visual effects.

Formats

Take this course in a format that fits your schedule.


After school

Ages 9–19

Sign in once a week after school for 90 minutes of learning with a live instructor.

Private lessons

Ages 9–19

Sign in at your convenience for one-on-one learning with a live instructor.

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