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Graphic design

Overview

Design 2D artwork for games and animation.

Levels

Level up at your own pace – session by session – from beginner to expert.

Learn the basics as you animate pixel art of your own imagination.

  • Navigate a graphics editor
  • Create sprites
  • Animate using keyframes
  • Cycle animations

Learn to use color and shape intentionally as you create sprites for game characters.

  • Create complementary color schemes
  • Create sprites with shading and highlights
  • Design with limited colors and resolution
  • Design with a consistent aesthetic

Learn to use motion and effects intentionally as you construct increasingly complex game worlds.

  • Make believable motion with realistic body mechanics
  • Add visual effects to enhance the atmosphere
  • Develop a narrative
  • Skin a user interface
  • Give and take constructive criticism

Learn to develop full games with a team as you focus on visual assets.

  • Conduct research
  • Create game ready art and animation
  • Practice project management
  • Learn best practices
  • Perform quality assurance testing

Faculty

Our instructors are in possession or pursuit of degrees in related fields.

MEET THE FACULTY

Tools

We use a combination of industry-standard and student-accessible tools.


Paint.NET

Software

A simple graphics editor with many of the features of industry-standard Photoshop.

Adobe Photoshop

Software

The industry standard for digital art and editing in most visual design workflows.

Formats

Take this course in a format that fits your schedule.


Virtual camp

Ages 9–19

Sign in daily for 3 hours of learning and social activities with a live instructor.

After school

Ages 9–19

Sign in once a week after school for 90 minutes of learning with a live instructor.

Private lessons

Ages 9–19

Sign in at your convenience for one-on-one learning with a live instructor.

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