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Planet Background

Construct

Overview

A 2-dimensional game engine with drag-and-drop editor and event-based logic system.

Toolbox

We use an array of tools, both industry-standard and student-accessible.

INSPECT THE TOOLS

Programs


Creation

Ages 9–12

Build entire games as you explore both the artistic and technical aspects of production.

Art

Ages 12–16

Develop creative thinking and artistic proficiency as you produce visual assets for games.

Game design

Ages 12–16

Develop games as you focus on those aspects that make them enjoyable for players.

Programming

Ages 12–16

Develop logical thinking and programming skills as you write source code for games.

Leadership

Ages 16–19

Develop the interpersonal skills to thrive as both a camp counselor and future career leader.

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