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Planet Background

Game design

Make games enjoyable

Learn to design game mechanics. Game designers invent how a game functions and flows from beginning to end.

Progressive curriculum

Learn the basics as you assemble a series of games starting with a 2-dimensional platformer

  • Navigate a game engine
  • Setup projects
  • Import graphics and sounds
  • Code in a visual programming language
  • Keep projects organized

Learn key terms and best practices as you develop increasingly complex game mechanics

  • Deconstruct and think critically about games
  • Articulate why games are “fun” or “not fun”
  • Give and take constructive criticism
  • Develop multilevel games
  • Design a user interface

Learn to develop larger projects with a team as you focus on game mechanics

  • Assign roles
  • Conduct research
  • Maintain design documents
  • Perform quality assurance testing
  • Manage projects

Student-centered instruction

Multimedia tutorials with self-paced progression

Challenging exercises to solidify and evaluate understanding

Individual, small group and large team projects spanning sessions or even seasons

One on one help

User-friendly tools


Construct

Software

2-dimensional game engine with drag-and-drop editor and event-based logic system

2 ways to take this course


Commute

Ages 9–19

Visit one of our resorts this summer for hands-on lessons, studio practice and social activities.

Overnight

Ages 9–19

Stay at one of our resorts this summer for hands-on lessons, studio practice and social activities.

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